Conceptual
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Update: 12/13/02
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#$InformationBearingThing ibt
A collection of spatially-localized individuals,
including various actions and events as well as physical
objects. Each instance of #$InformationBearingThing
(or IBT ) is an item that contains information (for an agent
who knows how to interpret it). Examples: a copy of the
novel _Moby_Dick_; a signal buoy; a photograph; an elevator
sign in Braille; a map; a US dollar bill; a resume; a
musical score; copies of the #$CycProgram. For
representations of the propositional content of information
bearing things, see #$PropositionalInformationThing;
but note that not all IBTs have a propositional content (cf.
#$ArtObject).
An important specialization of #$InformationBearingThing
is #$InformationBearingObject,
which comprises all of those IBTs that are also physical
objects (i.e. #$PartiallyTangibles).
Though often a subtle task in particular contexts, it is
important to distinguish the various specializations of #$InformationBearingThing
from those of #$AbstractInformationalThing
(whose instances are the chunks of information instantiated
in particular IBTs; see #$instantiationOfAIT) and from those
of #$ConceptualWork (whose instances are the conceptual or
artistic creations that are instantiated in particular IBTs;
see #$instantiationOfWork). For instance, #$TextString
is a specialization of #$AbstractInformationalThing,
#$TextualMaterial
is a specialization of #$InformationBearingThing,
and #$TextualPCW is a specialization of #$ConceptualWork; to
conflate any of these with another would be to make a
category error . Also note that events in which information
is transferred (see #$InformationTransferEvent)
are not considered instances of #$InformationBearingThing.
Rather, such transfer events have as one of their
participants (see #$actors) some instance
of #$InformationBearingThing;
though in cases where IBTs are themselves events this will
require distinguishing very finely between the event that
encodes the information and the event that is the
information transfer. See also the sense-modality-based
specializations, #$SoundInformationBearingThing
and #$VisualInformationBearingThing.
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direct instance of:
#$ExistingObjectType
direct specialization of: #$InformationStore #$SpatialThing-Localized
direct generalization of:
#$InformationBearingObject
#$HumanAccessibleIBT #$Signal #$VisualInformationBearingThing
#$Inform-CommunicationAct
#$TextualMaterial
#$ComputerFileCopy
#$InformationBearingObject ibo (ibt)
A specialization of both #$InformationBearingThing
and #$CompositeTangibleAndIntangibleObject.
Each instance of #$InformationBearingObject
(or IBO ) is a physical object that can be interpreted to
yield information. #$InformationBearingObject
includes: (1) artifacts made solely for the purpose of
conveying information (e.g., a newspaper, or a children's
science video); (2) artifacts that convey information in
addition to their intended function (e.g., Neolithic
pottery); and (3) non-artifacts, such as a person's
fingerprints or cellular DNA, which may be interpreted to
yield information. See the comment on #$InformationBearingThing
on the importance of distinguishing the many specializations
of this collection from the many specializations of both #$AbstractInformationalThing
(information which may be instantiated in particular IBOs --
see #$instantiationOfAIT) and #$ConceptualWork (conceptual
and/or artistic creations which may be instantiated in
particular IBOs -- see #$instantiationOfWork). An important
specialization of this collection (which naturally includes
most of the things asserted so far in the Cyc #$KnowledgeBase
to be instances of #$InformationBearingObject)
is #$HumanAccessibleIBO -- objects which can be interpreted
to yield information by #$Persons. See also
#$containsInformation.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$CompositeTangibleAndIntangibleObject #$InformationBearingThing
direct generalization of: #$HumanAccessibleIBO #$Database-Physical
#$ComputationalSystem
#$InformationBearingWavePropagation information
bearing wave propagation
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of both #$InformationBearingThing
and #$WavePropagation.
Each instance of #$InformationBearingWavePropagation
is a wave propagation event that carries information for
interpreters who understand its conventions. Notable
specializations of #$InformationBearingWavePropagation
include #$Music, #$VisualImage, and #$Utterance-IBT.
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direct instance of:
#$WavePropagationType
direct specialization of: #$Signal #$WavePropagation
direct generalization of:
#$SoundInformationBearingThing
#$VisualImage #$AnimalSound
#$PropositionalInformationThing pit
(mt) (AIT)
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of both #$InformationStore and #$Microtheory.
Each instance of #$PropositionalInformationThing
(or PIT ) is an abstract object -- a chunk of information
consisting of one or more propositions. The propositional
content of a PIT is not essentially encoded in any
particular language, and it may be representable in many
languages. PITs are used to represent the informational
contents of #$InformationBearingThings.
Objects or events which are instances of #$InformationBearingThing
are linked to the abstract PIT contents they embody using
the predicate #$containsInformation
(see also the function #$PITOfIBTFn). An
instance of #$PropositionalInformationThing
may be something as simple as the information content of a
command to stop one's vehicle, expressed in a road sign or
in a traffic officer's gesture, or it may be something as
complex as the entire contemporary knowledge of
#$Mathematics, embodied in many and various sources.
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direct instance of:
#$ObjectType #$MicrotheoryType
#$AtemporalNecessarilyEssentialCollectionType
direct specialization of:
#$Microtheory
direct generalization of:
#$Agreement
#$Permission #$LegalAgreement #$WorkAgreement
#$Visa-Permit #$AuthorizedAgreement
#$SalesAgreement #$EducationalDegree
#$Account
#$FinancialAccount
#$Proposal #$News #$SensoryInformation
#$Credential
#$TextMicrotheory
#$Stock
#$OrganizationPolicy #$MentalInformation
#$Memory
#$Warranty
#$SpecifiedInformationBearingThingType specific
types of information bearing thing
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of collections which is being phased
out. In most cases, instances of #$ConceptualWork should be
used instead. Each instance of #$SpecifiedInformationBearingThingType
is a subcollection of #$InformationBearingThing,
all of whose instances are instantiations of the same
#$ConceptualWork and share a primary media form. Instances
of #$SpecifiedInformationBearingThingType
can be created to refer to any instance of #$ConceptualWork.
For example, the collection of all instances of #$BookCopy
which are instantiations of #$WarAndPeace-TheNovel would be
an instance of #$SpecifiedInformationBearingThingType,
as would the collection of all instance of #$MovieShowing
which are instantiations of #$Jaws-TheMovie (even though
both the novel `War and Peace' and #$Jaws-TheMovie were
issued in slightly different variants). Heterogeneous
collections, however, such as those defined by `copies of
books written by Mark Twain', or by `physical instantiations
of the Jaws story in all its forms', are NOT subcollections
of #$SpecifiedInformationBearingThingType,
although they are subcollections of #$InformationBearingThing.
Example of #$SpecifiedInformationBearingThingType: #$DimeCoin-US.
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direct instance of: #$SiblingDisjointCollectionType
#$SecondOrderCollection
direct specialization of:
#$IBTContentType #$ObjectType
#$developerOfIBTType developer
of i b t type
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
An #$IntangibleObjectPredicate that relates a given
content-specific type of information bearing thing to its
creator(s). (#$developerOfIBTType
IBTTYPE AGENT) means that AGENT is one of the people,
corporations, publishers, or other agents responsible for
the invention or bringing into being of the #$IBTContentType
and specialization of #$InformationBearingThing
IBTTYPE -- which might be a book, a computer program, a type
of currency, a flag, etc. For example, (#$developerOfIBTType
#$CycTheCollection #$Lenat) holds. In many cases, IBTTYPE
will be an instance of #$SpecifiedInformationBearingThingType
(q.v.). Note, however, that this predicate has been largely
supplanted by the now much more widely-used #$creatorOfCW (q.v.).
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direct instance of: #$IntangibleObjectPredicate
#$BinaryPredicate
#$StructuredInformationSource structured
information sources
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of both #$InformationStore and
#$PartiallyIntangibleIndividual. Each instance of #$StructuredInformationSource
is an #$InformationStore in which bits of information are
represented as related in a systematic way that is easily
characterized by some type of formal structure, including
spatial or architectural terms (used metaphorically).
Examples include: a database organized in fields and values;
a spreadsheet organized in rows and columns with entries; an
organizational tree diagram with nodes and branches; a
topographical map; a document written in HTML (hyper-text
markup language). Negative examples include computer
programs, poems, and novels.
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direct instance of:
#$TemporalStuffType
#$ObjectType
direct specialization of: #$InformationStore
direct generalization of:
#$IndexedInformationSource
#$Tuple #$OrganizationalChart
#$Spreadsheet #$Form-StandardizedIBO
#$ScheduleDocument #$ComputerDataStructure
#$Spreadsheet spreadsheets
A specialization of #$HumanAccessibleIBT and #$StructuredInformationSource.
Each instance of #$Spreadsheet is an
information-bearing thing that presents (usually numeric)
data in a two-dimensional matrix of cells that are organized
into rows and columns so that people can view it. A
spreadsheet may be produced by hand with pencil and paper or
generated by a computer #$SpreadsheetProgram (q.v.) such as
#$Lotus123 onto a computer screen or hardcopy device.
Associated with every spreadsheet are mathematical
definitions of some of its cells as a function of other
cells in that spreadsheet. A database [see #$Database-Physical]
that holds the information from which the spreadsheet is
generated is not an instance of #$Spreadsheet.
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direct instance of: #$IBTContentType #$ExistingObjectType
direct specialization of:
#$StructuredInformationSource #$HumanAccessibleIBT
#$Map maps (AIT)
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of #$ConceptualWork. Each instance
of #$Map is a conceptual
work that models a region of physical space by using
graphical symbols (or possibly another code), often in
conjunction with a natural language, to represent features
such as the following: geographical areas (#$GeographicalRegion),
topographical features (#$TopographicalFeature),
political regions (#$GeopoliticalEntity),
climate zones (#$ClimateCycleType), human artifacts (#$ConstructionArtifact),
population densities (#$populationDensity). Maps are
generally intended to help an agent to orient itself in
space or to understand some aspect(s) of a large spatial
area. Instances of #$Map
are physically instantiated in map copies (see the
collection #$MapCopy), which may be on paper, in
computerized geographical information systems, or in other forms.
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direct instance of:
#$ObjectType
direct specialization of: #$VisualArtifact-CW
#$OrganizationalChart organizational charts
A collection of #$InformationStores and a
subcollection of #$StructuredInformationSource.
Each instance of #$OrganizationalChart
graphically or in outline fashion depicts information about
the control structure or resource use structure of an
organization. E.g., a diagram of Exxon Corporation's top
managers showing their reporting structure.
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direct instance of:
#$ObjectType
direct specialization of:
#$IndexedInformationSource
#$Database-AbstractContent abstract databases
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
The collection of all databases considered as
abstract repositories of information rather than as physical
storage devices. A database generally has some means of
accessing the data from structured records, frames or
relational structures, using some query language. A
particular #$Database-AbstractContent
may exist in multiple copies, and may be distributed over
several different physical data storage sites: see also #$Database-Physical.
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direct instance of:
#$TemporalStuffType
#$ObjectType
direct specialization of:
#$IndexedInformationSource
direct generalization of:
#$KnowledgeBase
#$Database-Physical databases
A specialization of both #$InformationBearingObject
and #$StructuredKnowledgeSource. Each instance of #$Database-Physical
is an IBO (either hardcopy or electronic) that stores many
pieces of information, organized for easy scanning and
access. Typically, a database involves one or more formatted
data record schemes, together with some functionality for
searching and retrieving data. Note that, as an IBO, an
instance of #$Database-Physical
is some particular, tangible copy of a database. To refer to
the abstract content of a database, use #$Database-AbstractContent,
which is a specialization of #$AbstractInformationalThing.
For computer programs which deal with databases, see #$DatabaseProgram.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$InformationBearingObject
#$Form-StandardizedIBO legal forms
A specialization of both #$InformationBearingObject
and #$StructuredInformationSource.
Each instance of #$Form-StandardizedIBO
is an information-bearing object having some standard set of
labelled fields; these fields are left blank for the user to
fill in with certain items of information (often information
pertaining to the user). Instances of #$Form-StandardizedIBO
often accompany some sort of bureaucratic procedure, which
they may be used to initiate or to certify. Specializations
include the collections #$LeaseDocument, #$DepositSlip,
#$InsuranceClaimForm, and #$Check-TenderObject.
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direct instance of: #$TextualMaterialTypeByFunction
direct specialization of:
#$Artifact #$StructuredInformationSource #$HumanAccessibleIBO #$TextualMaterial
direct generalization of:
#$Check-TenderObject
#$SoundInformationBearingThing sound
information bearing things
A specialization of both #$AudibleSound and
#$InformationBearingWavePropagation.
Each instance of #$SoundInformationBearingThing
is an sound which is audible by, and thereby capable of
providing information to, an #$Agent. (This
information need not necessarily be in propositional form.)
This collection does not include #$InformationBearingWavePropagations
that require the use of some sort of electronic device to be
rendered in the form of audible sound; thus #$RadioWave is not a
specialization. Genuine specializations include #$Music and #$AnimalUtterance-IBT.
Note that, despite the use of the word `Thing' in the name
of this constant, it refers to the sound alone, not to the
thing that makes the sound (e.g. if one's CD player is
pumping out music, the #$SoundInformationBearingThing
is the #$Music, not
the player). Thus, no one thing can be an instance of both
#$SoundInformationBearingThing
and #$VisualInformationBearingThing (e.g.).
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direct instance of:
#$TemporalStuffType
direct specialization of:
#$AudibleSound #$InformationBearingWavePropagation
direct generalization of:
#$Music
#$Utterance-IBT #$AnimalUtterance-IBT
#$AnimalSound animal sounds
A specialization of #$InformationBearingWavePropagation.
Each instance of #$AnimalSound is a
sound of a type which originally was, and typically is, made
by an animal using just its body parts (though such a sound
may subsequently have been reproduced by imitation or
recording). Examples of #$AnimalSounds
include instances of #$Birdsong, #$NeighingSound,
#$PurringSound, #$BarkingSound, and #$BrayingSound. Note
that the restriction to sounds produced by body parts alone
excludes noises produced by moving external objects;
consequently, #$AnimalSound does
_not_ include rustling the leaves underfoot, splashing
water, or playing a musical instrument. Note that this
collection is not a specialization of #$Action, or #$BodyMovementEvent,
since it refers to animal sounds themselves, not to the
activity of making animal sounds (though events of both
types usually accompany one another. See #$EmittingSound
for the latter.)
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direct instance of:
#$TemporalStuffType
direct specialization of:
#$InformationBearingWavePropagation #$AudibleSound
direct generalization of:
#$AnimalUtterance-IBT
#$AnimalUtterance-IBT utterances
A specialization of both #$AnimalSound and
#$Utterance-IBT. Each instance of #$AnimalUtterance-IBT
is a sound initially generated by some #$Animal speaking or
making some sound with his/her/its mouth (note that the
sound may or may not have propositional content - i.e.
instantiate some #$PropositionalInformationThing).
If such a sound is recorded and played back, the sound
generated is still considered an instance of #$AnimalUtterance-IBT.
Examples: one's spouse's `Good morning'; a child's scream at
a playmate; Humphrey Bogart's `Here's looking at you' on the
set of _Casablanca_. Note that only the sounds themselves
are instances of this collection -- not the activities of
making them. This collection is not a specialization of #$Action (for that, see
#$CommunicationAct-Single
and its specializations).
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direct instance of:
#$TemporalStuffType
#$ObjectType
direct specialization of:
#$AnimalSound #$Utterance-IBT
#$Music music (noise)
(wave) (move)
A specialization of both #$SoundInformationBearingThing
and #$Artifact-Intangible. Each instance of #$Music is a particular
sound produced by actions such as singing, whistling,
playing an instrument, playing recorded music, and so on.
Music has certain features that distinguish it from random
noise (though recognizing them may depend upon a specific
cultural background); such features usually include
variations of pitch over time (i.e., melody), multiple
(somehow) related pitches sounding at one time (i.e., some
kind of harmony), and/or some regular temporal pattern to
the component sounds (i.e., rhythm). Instances of #$Music include the debut
performance of Beethoven's Fifth Symphony, Leonard
Bernstein's rendition of the Ninth Symphony with the BPO in
Berlin in 1989, a particular playing of a particular CD of
Bernstein's 1989 Ninth in Berlin, and the Messiah sing-in in
Austin, TX, in 1995. This collection is not to be confused
with #$MusicalText or #$MusicalTextCopy (qq.v.), which refer
to the represented instructions which musicians often follow
in order to create #$Music.
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direct instance of:
#$TemporalStuffType
direct specialization of:
#$Artifact-Intangible #$SoundInformationBearingThing
#$ComputerProgram-CW programz
A specialization of #$PropositionalConceptualWork,
#$ComputerFile-CW and #$SoftwareObject-Individual. Each
instance of #$ComputerProgram-CW
is a deliberately created abstract object comprised of
propositions that together constitute a list of instructions
for computers to execute. Example instances include
#$Emacs-TheProgram and #$LinuxKernel-TheProgram. Instances
of this collection are distinct from computer code and from
both running and installed programs. The instructions that
comprise an instance of #$ComputerProgram-CW
can be expressed as abstract computer code (see
#$ComputerCode), but no list of instructions expressed in
code constitutes an instance of #$ComputerProgram-CW.
Rather, the code in which an instance of #$ComputerProgram-CW
is expressed constitutes an instance of
#$AbstractInformationStructure that can be related to the
program it expresses using the predicate #$programCode. More
than one instance of #$ComputerCode can express the same
instance of #$ComputerProgram-CW;
for example, a single instance of #$ComputerProgram-CW
can be written in source code (see #$ComputerCode-Source) in
several different computer languages, or it can be complied
as a binary executable (see #$ComputerCode-Binary). A
physical instantiation of a #$ComputerProgram-CW
is a #$ComputerProgramCopy which is an #$InformationBearingThing
and is related to its #$ComputerProgram-CW
by the predicate #$programCopies. An instance of #$ComputerProgram-CW
that is being executed is a #$ComputerProcessRunning,
related to its #$ComputerProgram-CW
by the predicate #$programOfProcess.
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direct instance of:
#$TemporalStuffType
#$ObjectType
direct specialization of: #$ComputerFile-CW #$SoftwareObject-Individual
direct generalization of: #$OpenSourceComputerProgram
#$OperatingSystemKernel #$ApplicationProgram
#$OperatingSystem
#$ArtObject works of art
A specialization of both #$HumanAccessibleIBO and
#$Artifact.
Each instance of #$ArtObject is a
physical object that is a work, or a reproduction of a work,
in one of the representational or plastic arts, such as a
painting, sculpture, quilt, or stained glass composition. #$ArtObject does not
include as instances plays, movies, music, performance art,
or other activities. #$ArtObject is a
specialization of #$InformationBearingObject,
but its instances need not have any propositional content.
Examples of #$ArtObject include
the #$StatueOfLiberty, the Mona Lisa, a poster reproduction
of Van Gogh's `Starry Night', Rodin's `Burghers of Calais',
a piece of Ju ware from the Sung Dynasty, the windows of
Chartres Cathedral. See also #$Artist, #$artisticWorksCreated.
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direct instance of: #$ProductByGenericType #$ExistingObjectType
direct specialization of:
#$HumanAccessibleIBO #$TopAndBottomSidedObject #$VisualInformationBearingThing #$PartiallyTangibleProduct #$Artifact
direct generalization of:
#$Sculpture
#$VisualInformationBearingThing visual
information sources
A specialization of both #$Artifact-Generic and #$InformationBearingThing.
Each instance of this collection is an artifact from which
information is extracted by viewing it (note that a viewer
may need to be familiar with an appropriate set of
interpretive conventions in order to do this). Examples of
#$VisualInformationBearingThing
include handwritten letters, newspapers, sculptures,
television sets, and neon signs. (Thus, the information
content of #$VisualInformationBearingThings
may or may not be propositional in nature.) In the proper
conditions, instances of #$VisualInformationBearingThing
produce instances of #$VisualImage
(which, unlike instances of #$VisualInformationBearingThing,
are instances of #$Event). For example, if
one shines light on a photograph, a characteristic #$VisualImage is
produced. Likewise, if one electrifies a neon sign, a #$VisualImage is
produced. A notable specialization of this collection is
#$StillImageSource -- sources of #$VisualImage that
do not move (which thus includes all the examples of #$VisualInformationBearingThing
given above except for the television set). See also the
predicate #$visuallyDepicts.
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direct instance of:
#$TemporalStuffType
#$ObjectType
direct specialization of:
#$InformationBearingThing #$Artifact-NonAgentive
direct generalization of:
#$VisualMark #$Gesture #$ArtObject
#$SignTheDisplay signs
A specialization of #$HardcopyInformationBearingObject.
Each instance of #$SignTheDisplay
is a physical object typically placed where #$Persons can see it
so that they can obtain (generally propositional)
information from it. Signs are typically used to identify
objects (e.g., street signs, name tags, species labels at
zoos), to advertise goods (e.g., billboards, neon signs,
posters for garage sales), and to warn of hazards (e.g.,
signs for road hazards or road construction, printed tape
marking off a police line). #$SignTheDisplay
differs from #$SymbolicObject
in displaying specific information rather than symbolizing
another thing, though the two collections are obviously not
disjoint. See also #$signifiesTo, #$signifiedBy.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$HardcopyInformationBearingObject
#$VisualImage images
A specialization of #$InformationBearingWavePropagation.
Each instance of #$VisualImage is an
event in which visible light is generated in a particular
pattern, which (does or might) contain information for an
observer. Visual images may be produced by illuminating some
tangible object -- a #$VisualInformationBearingThing
(such as a photograph, movie film, or page of print), or by
direct manipulation of light(s) to produce a pattern (e.g.,
nautical code lights). Visual images may be instantaneous or
extended in time. Visual images may be classified (among
other ways) by features of their appearance (e.g., #$ColorImage,
#$BlackAndWhiteImage), by their origin (e.g., #$XRayImage,
#$PenOrPencilDrawing, #$SatelliteImage), or by their content
(e.g., #$LandscapeImage).
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direct instance of:
#$TemporalStuffType
direct specialization of:
#$InformationBearingWavePropagation #$VisibleLight
#$ColorImage color images
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual images. Each element of #$ColorImage is an
image 'in color', i.e., it is not monochromatic but is
composed of several colors. Any 'in color' movie being shown
on a 'color television' is a #$ColorImage.
Presumably, a nighttime sequence viewed on such a television
would still be an element of #$ColorImage since
the context was 'in color' and subtle blues as well as greys
would be depicted. An image consisting solely of varying
shades of green, such as that seen on many monochromatic
oscilloscopes, would be an element of #$MonochromeImage
not #$ColorImage
nor #$BlackAndWhiteImage.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$VisualImage
#$MonochromeImage monochrome images
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual images. Each element of #$MonochromeImage
is an all grey-scale or otherwise monochrome visual image.
#$BlackAndWhiteImage is a subset of #$MonochromeImage.
Some images, e.g. some infrared images, are in varying
shades of red. These would be elements of #$MonochromeImage
but not #$BlackAndWhiteImage.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$VisualImage
#$StillImage still images
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual images. Each element of #$StillImage is a
static visual image. Such images are typically images
reflected from, or generated by, objects that don't change
in time, e.g. an illuminated photograph. Other examples:
images from maps, x-rays, drawings, labels, or any constant
projection of light.
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direct instance of:
#$ExistingObjectType
direct specialization of:
#$VisualInformationBearingThing
#$MovingImage moving images
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual images. Each element of #$MovingImage is a
visual image which persists while changing over time.
Examples of #$MovingImage
include shadows of trees swaying in the wind, meteors, film
and video images; images produced by light reflected from
moving physical objects; images produced directly by a
changing pattern of lights (e.g., nautical beacons).
guid: c0fd7d5c-9c29-11b1-9dad-c379636f7270
direct instance of:
#$TemporalStuffType
direct specialization of:
#$VisualImage
#$Reflection-Visual reflections
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual images. Each element of #$Reflection-Visual
is a visual image produced by the reflection of light from a surface.
guid: c10069cf-9c29-11b1-9dad-c379636f7270
direct instance of:
#$TemporalStuffType
direct specialization of:
#$VisualImage
#$VisualMark markings
A specialization of #$VisualInformationBearingThing.
Each instance of #$VisualMark is a
visible marking on some tangible object. Visual markings may
be applied to an object using ink, paint, or pencil; they
may be engraved into or molded out of the object's material;
they may be made of other objects affixed to or resting on
the object (e.g., a plaque bearing a house number); or they
may consist of contrasting areas of color or light level
(e.g., markings on a computer screen). This collection is
not to be confused with #$MarkingOnASurface,
which is the collection of #$Events which consist,
naturally, in making a mark on a surface. See also the
predicates #$marks and #$markCreated.
guid: bd590b98-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingStuffType
direct specialization of:
#$VisualInformationBearingThing #$PartiallyTangible
#$MarkingOnASurface marking
(handling) (controlling) (creating)
A specialization of both #$MaterialHandling and #$IBOCreation. Each
instance of #$MarkingOnASurface
is an event in which visible markings are placed on a
surface by an agent (see the collection #$Agent). The marking
may be done by adding material to a surface (as in instances
of #$Painting-Activity) or removing material from a surface
(as in instances of #$EngravingEvent).
guid: bd588d33-9c29-11b1-9dad-c379636f7270
direct instance of:
#$DefaultDisjointScriptType
#$TemporalStuffType
direct specialization of:
#$MaterialHandling #$IBOCreation
direct generalization of:
#$WritingByHand
#$TextMarking text markings
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual marks. Each element of #$TextMarking is a
visual artifact, a mark or configuration of marks
recognizable as text in some writing system. Examples of #$TextMarking
include written words, written numbers, sentences,
individual letters and numerals, all the text on a piece of
paper or in a book, auxiliary marks like punctuation, etc.
guid: bd590b57-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingStuffType
direct specialization of:
#$VisualMark
#$Line-Marking line marking
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual marks. Each element of #$Line-Marking is
a visual mark which is relatively long and thin.
guid: c0fd6bea-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingStuffType
direct specialization of:
#$VisualMark
#$Tattoo tattoos
(visual information sources) (ibt) (artifacts)
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual marks. Each element of #$Tattoo is a mark made
on the skin of a person or other animal, having a pattern
formed by scar tissue or by pigment applied in or under the
skin. In medical terms, `tattoo' includes marks resulting
from accidental tattooing. But typically tattoos are
deliberately applied for purposes of identification or decoration.
guid: c1009ba3-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$Individual
#$Footprint footprints
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual marks. Each element of #$Footprint is an
impression made by a foot of an animal. Footprints may be
made in soft earth, clay, concrete, or on paper with paint
or ink. Footprints may be made accidentally or on purpose.
guid: c0fbadda-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$Individual
#$Fingerprint fingerprints
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of visual marks. Each element of #$Fingerprint is a
mark made when pressure from a manual digit leaves traces of
body oils (or ink) on a surface, showing the patterns on the
skin of the finger(s) that made them.
guid: bd5e4ba9-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$VisualMark
#$Gesture gestures
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A subcollection of #$VisualInformationBearingThing.
Each instance of #$Gesture is a
configuration of body parts (usually animal body parts) that
has some meaning to an observer with an understanding
(whether explicit or instinctive) of the interpretive
convention. A gesture may include some tool or prop. #$Gestures may be
fleeting (e.g., a hello wave) or may last a long time (e.g.,
the gesture embodied in the #$StatueOfLiberty ). Note that,
as defined in #$Cyc, a gesture is a meaningful configuration
of body parts, NOT the #$Actions producing the
arrangement. For representation of the actions, see #$MakingAGesture.
guid: bd590c05-9c29-11b1-9dad-c379636f7270
direct instance of:
#$TemporalStuffType
direct specialization of:
#$Signal #$Situation-Temporal #$VisualInformationBearingThing
#$Sculpture sculptures
A specialization of #$ArtObject. Each
instance of this collection is a tangible three-dimensional
work of art. Buildings are not included, even though
sculptural features of buildings (such as friezes) are.
Types of #$Sculpture include
stone statues, friezes, wood carvings, pipes welded into
abstract art sculptures, etc. Example instances: the
#$StatueOfLiberty, the #$MountRushmoreMonument,
Michelangelo's David, the friezes on the #$Parthenon, the
Buddhas at Longan. See also #$Sculptor.
guid: bd58acda-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$HexalateralObject #$ArtObject
#$Model-Artifact models
(visual information sources) (ibt) (artifacts)
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of artifacts; a subset of
#$VisualInformationSource. Each element of #$Model-Artifact
is a tangible object designed to resemble and/or represent
some other object, which may or may not exist tangibly. For
example, an architectural model for a proposed public
building; a souvenir model of #$TheWhiteHouse; a scale model
of a dinosaur skeleton; a miniature room and furnishings
copying a real house. The funnction, #$ModelFn, is used to
designate the collection of models of a collection of objects.
guid: be010ef1-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$SolidTangibleProduct #$HumanAccessibleIBO #$Artifact #$VisualInformationBearingThing
#$ModelFn model fn
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
The Cyc function #$ModelFn is a #$CollectionDenotingFunction
which is used to represent models of a certain type of
thing. (#$ModelFn
OBJ-TYPE) denotes the collection of all models of objects
that belong to the type OBJ-TYPE. For example, all
sculptures of horses are elements of the collection (#$ModelFn #$Horse-Domesticated).
guid: be010f3a-9c29-11b1-9dad-c379636f7270
direct instance of: #$UnaryFunction #$CollectionDenotingFunction
#$ReifiableFunction
#$Individual
#$TextualMaterial documents
A specialization of #$InformationBearingThing
(IBT). Each instance of #$TextualMaterial
is an IBT a significant part of whose informational content
is both (i) encoded in some #$CommunicationConvention
(q.v.), usually a #$Language, and
(ii) represented or displayed in a spatial format. Examples
include a copy of a newspaper printed in English using the
Roman alphabet, a copy of a book printed in English using
Braille, and a poster written in Chinese characters.
Condition (i) excludes things like hardcopies of drawings,
while condition (ii) excludes things like magnetic tapes
containing recorded speech. A piece of textual material
always involves one or more spatially-localized
representations -- usually physical inscriptions (see
#$CharacterStringToken-Inscribed) -- of #$CharacterStrings
(q.v.). Textual materials are usually tangible objects (such
as the examples given above), but are sometimes intangibles
like patterns of light projecting words onto walls or
screens. Specializations of #$TextualMaterial
include #$OfficialDocument
and #$NonPublishedText.
Note that, while there is considerable overlap between #$TextualMaterial
and #$HardcopyInformationBearingObject,
these collections differ in that the latter both includes
IBTs that involve no character-string representations and
excludes intangibles of any sort.
guid: bd5904c7-9c29-11b1-9dad-c379636f7270
direct instance of: #$StuffType
direct specialization of:
#$HexalateralObject #$InformationBearingThing #$Artifact-NonAgentive
direct generalization of:
#$Currency #$Form-StandardizedIBO
#$ScheduleDocument #$Bill-PaymentRequest
#$NonPublishedText
#$OfficialDocument
#$CharacterString is the
atomic form of (#$ListOfTypeFn
#$Character-Abstract)(#$ListOfTypeFn #$Character-Abstract)
A specialization of #$AbstractInformationStructure.
Each instance of #$CharacterString
is a string of characters or an abstract sequence of
symbols. Note that an instance of #$CharacterString
is _not_ any particular physical, tangible representation,
since different encodings may represent the same string of
characters. An instance of #$CharacterString
is a list (see the collection #$List) of characters
(instances of #$Character-Abstract) from some fixed
character set. An instance of #$CharacterString
may be any finite length, including zero (the zero-length
string is the empty string, which has no characters).
Notable specializations of #$CharacterString
include #$EMailAddress, #$AreaCode, #$PhoneNumber,
and #$TelephoneCountryCode. Note that a #$CharacterString
is ordered formally as a #$List (rather than
physically left-to-right or top-to-bottom); thus the 'first'
character in the #$CharacterString
for an Arabic word happens to be the rightmost (first
pronounced) character, not the leftmost character, due to
the letter-order and word-order convention for Arabic writing.
guid: bd6100db-9c29-11b1-9dad-c379636f7270
direct instance of: #$TermPhrasesConstraint
#$StuffType
direct specialization of:
#$AbstractInformationStructure #$List
direct generalization of:
#$TextString
#$SubLString #$IDString
#$ProgramIdentifier
#$ReferenceWork reference works
A specialization of #$TextualPCW. Each instance of
#$ReferenceWork
is a conceptual work providing a more or less
non-speculative, fact-oriented , comprehensive description
of some knowledge domain.
guid: bd58caa0-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of: #$TextualPCW
#$HardcopyInformationBearingObject physical
information bearing objects
The collection-intersection (and thus a common
specialization) of #$Artifact,
#$StillImageSource and #$HumanAccessibleIBO (qq.v.). Each
instance of #$HardcopyInformationBearingObject
is an human-created #$InformationBearingObject
(IBO) in a hard format (e.g. written on paper, on wood, on
palm leaves, engraved in metal, or carved on stone) that
humans can obtain information from by viewing (if there is
sufficient light) without using a computer or electronic
device. In many cases the information is encoded in visual
symbols, whose #$CommunicationConvention
must be understood by anyone who would access the
information. For example, the information may be stored as
English text. Examples of #$HardcopyInformationBearingObject
include: a billboard, a greeting card, a restaurant check, a
magazine, an engraving by Rembrandt, a Picasso painting, and
a hardcopy of a map with no text on it. Note that this
collection does _not_ include IBOs embodied in magnetic
media such as tape or disk (as the information they bear is
not directly accessible to someone viewing them) or Braille
books (as they are not instances of #$StillImageSource,
whose information content must be accessed visually).
guid: bd58e00e-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$HumanAccessibleIBO #$Artifact #$HexalateralObject #$SolidTangibleThing #$Artifact-NonAgentive
direct generalization of:
#$SignTheDisplay
#$Paper-IBO #$Card #$Currency #$NonPublishedText
#$OfficialDocument
#$Book-CW books
A specialization of #$PropositionalConceptualWork
and #$BookGeneric-CW. Each instance of #$Book-CW is an
abstract work intended to be instantiated as a book of some
sort. Instances of #$Book-CW may be
intended to be instantiated in any book format: hardcopy
(see #$BookCopy), electronic, audio tape, etc. Instances of
#$Book-CW are
usually also instances of #$TextualPCW, but some may be
comprised of mainly non-propositional information, such as
images. Note that books with no propositional information
(such as certain coloring books) would not be instances of
this specialization of #$BookGeneric-CW.
guid: bd58e6ab-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ObjectType
direct specialization of: #$PropositionalConceptualWork #$BookGeneric-CW
#$Card cards (visual
information sources) (sheets of some substance) (ibt)
An instance of #$ExistingObjectType,
and a specialization of #$HardcopyInformationBearingObject.
Each instance of #$Card
is a small, sturdy sheet of stuff -- usually cardstock
paper, although it could be plastic or thin metal -- bearing
some kind of information. Specializations of #$Card include #$CreditCard,
#$BusinessCard, and #$PostCard. Note that electronic objects
that perform the same functions as some instances of #$Card (for example,
electronic greeting cards) are not instances of #$Card.
guid: c0fd456f-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$PortableObject #$SheetOfSomeStuff #$HardcopyInformationBearingObject
direct generalization of: #$PrepaidTelephoneCard #$CreditCard
#$BankDebitCard
#$KnowledgeBase kb
A specialization of #$Database-AbstractContent.
Each instance of #$KnowledgeBase
is a database (considered as an abstract repository of
information rather than a physical storage device)
containing knowledge about at least part of the world. A
notable specialization of #$KnowledgeBase
is #$CycKB, the collection of all Cyc knowledge bases.
guid: bd58d211-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$ClassificationSystem #$Database-AbstractContent
#$IndexedInformationSource indexed
info source
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
The collection of all structured information
sources in which the information contained therein is
indexed by some set of index terms (the terms could be
names, phrases, #$CharacterStrings,
#$IDNumbers or codes). For every index term, there is one
specific part of the #$IndexedInformationSource
associated with that term. Each instance of #$IndexedInformationSource
has some format or organizing structure of specified parts
or 'chunks' imposed on the information. (Although its
indexed parts might be be ordered in a certain sequence, in
theory it could be indexed without there being any
particular sequential ordering of the parts.) An instance of
#$IndexedInformationSource
is the abstract informational content of the source, not any
particular physical object in which the information is
stored. Examples include a #$Dictionary, #$Thesaurus, #$Database-AbstractContent,
or a #$KnowledgeBase.
Some examples that do not qualify are #$Painting-ArtForm, or
a #$CharacterString
without any structuring information about it or that has no
structure beyond being a string of characters. Thus this is
not referring to unstructured text, even if it has an
'Index'. The fact that a book has an index does not make it
an #$IndexedInformationSource.
guid: c03febed-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$Artifact-Intangible #$StructuredInformationSource #$AbstractInformationalThing
direct generalization of: #$DynamicIndexedInfoSource
#$Database-AbstractContent
#$OrganizationalChart
#$AbstractInformationalThing AIT
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of #$IntangibleIndividual
and #$InformationStore. #$AbstractInformationalThing
is a heterogeneous collection of abstract repositories of
information. #$AbstractInformationalThing
is a generalization not only of #$Proposition, but also the
collections #$Sentence, #$CharacterString,
#$AtomicSymbol-Abstract, #$Microtheory,
#$PropositionalInformationThing,
and #$ConceptualWork. Each instance of #$AbstractInformationalThing
is an abstract individual and most instances of this
collection can have multiple concrete embodiments . For
example, a single instance of #$Sentence can be written on
several pieces of paper (see #$instantiationOfAIS); a #$PropositionalInformationThing
may be the content of several concrete documents, such as
several instances of #$BookCopy (see
#$containsInfoPropositional-IBT); and several distinct
events, such as spoken utterances, may have a certain unique
#$Proposition as their content (see #$containsInformation).
Note that some instances of #$AbstractInformationalThing
have temporal extent. Examples include all instances of
#$DevisedPracticeOrWork, such as the instances of #$Novel-CW
and #$Movie-CW. Other specializations of #$AbstractInformationalThing
are disjoint with #$TemporalThing.
Examples include all instances of #$Character-Abstract and #$Proposition.
guid: bdff6c64-9c29-11b1-9dad-c379636f7270
direct instance of: #$StuffType
direct specialization of:
#$InformationStore #$IntangibleIndividual
direct generalization of: #$ELSentenceTemplate #$ClassificationSystem
#$Microtheory
#$Information-Content #$DynamicInfoSource
#$DevisedPracticeOrWork #$RuleTemplate #$Algorithm #$IndexedInformationSource
#$CycLSentence #$BeliefSystem
#$FieldOfStudy #$LinguisticObject
#$CommunicationConvention
#$News
#$CycHLTruthValue #$ComputerFile-Abstract
#$SoftwareParameter
#$SymbolicObject icons
A specialization of both #$SymbolicThing and
#$HumanAccessibleIBO. Each instance of #$SymbolicObject
is a #$SymbolicThing that has some material part (i.e. is an
instance of #$PartiallyTangible),
and symbolizes some thing, event or achievement, without
describing it propositionally in any detail. Examples
include national flags, military medals and ribbons, an
Oscar, a Crucifix, a caduceus, and printed trademark logos
of commercial brands. Only some instances of #$SymbolicObject
have the #$primaryFunction of serving as symbols (e.g.
national flags, war memorials); others are symbolic in a
secondary capacity (e.g. a gravestone symbolizes death but
its primary function is as a marker), and/or acquire
symbolic associations over time (e.g. Ellis Island).
Examples of #$SymbolicObject
include the #$ArcDeTriomphe, the #$StatueOfLiberty, the
#$PyramidOfCheops, a hangman's noose, a Menorah, a white
dove. Negative examples include #$NationalAnthems and
#$Swastikas projected on walls, because these do not have a
material part; for such symbols use the broader collection #$SymbolicThing.
guid: bd58cf26-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of: #$HumanAccessibleIBO #$SymbolicThing
direct generalization of: #$MemorialMarker
#$Insignia insignias
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of symbolic objects. Each element of
#$Insignia is a
visual configuration conventionally associated with some
organization, person, or other agent. Elements of #$Insignia include
monograms, company logos, devices of heraldry, totems, the
official seals of universities, etc.
guid: bd5890fd-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$SymbolicObject
#$Trophy trophies
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of objects. Each element of #$Trophy is a solid
tangible object with a symbolic meaning, awarded to some
agent(s) in recognition for winning some competition or
achieving some goal. Trophies typically contain (e.g., in
engraved writing) the name of the award, date, and name(s)
of the recipient(s). Examples: the Heisman trophy, the
Americas Cup, an Oscar.
guid: be010ebe-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingObjectType
direct specialization of:
#$SymbolicObject #$SolidTangibleProduct
#$MeaningInSystemFn meaning
in system fn
**GAFs NOT REVIEWED**
A reifiable #$BinaryFunction that returns the
meaningful entities indexed by a particular character string
in a Cyc-external information source. More precisely, (#$MeaningInSystemFn
INFOSOURCE STRING), applied to the #$CharacterString
STRING and the #$IndexedInformationSource
INFOSOURCE, returns whatever is indexed by STRING in that
system. For example, (#$MeaningInSystemFn
#$WordNet-1997Version N03585958 ) returns the WordNet
`synset' (`synonym set') represented by
(rampart|bulwark|wall), meaning an embankment built around a
space for defensive purposes . STRING can have any format
chosen by the person who builds the representation of the
external system. In addition, STRING may contain arbitrary
further characters or information, depending on how the
external information is selected and processed. This
function makes it possible to relate a concept in an
external system to an arbitrarily complicated expression
composed of Cyc concepts. If the external concept has a
direct, exact mapping to a single Cyc constant, then use the
predicate #$synonymousExternalConcept
rather than this function. If there is correspondence only
to one Cyc constant, but it is only approximate, use #$overlappingExternalConcept.
guid: bf3a978c-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryFunction #$ReifiableFunction
#$Individual
#$synonymousExternalConcept synonymous
external concept
(#$synonymousExternalConcept
TERM SOURCE STRING) means that the CycL expression TERM is
synonymous with at least one of the interpretations of
STRING in the external data source SOURCE.
guid: c0e2af4e-9c29-11b1-9dad-c379636f7270
direct instance of: #$IntangibleObjectPredicate
#$TernaryPredicate
#$overlappingExternalConcept overlapping
external concept
(#$overlappingExternalConcept
TERM SOURCE STRING) means that the CycL expression TERM
overlaps semantically with at least one of the
interpretations of STRING in the external data source SOURCE.
guid: bf83203b-9c29-11b1-9dad-c379636f7270
direct instance of: #$IntangibleObjectPredicate
#$TernaryPredicate
#$ConventionalClassificationType conventional
classification types
A collection of collections. Each instance of #$ConventionalClassificationType
is a collection that corresponds to a category in some
agreed-upon or conventional classification system (see #$ClassificationSystem)
used by people. In such systems, a change or
reclassification is possible by a decision of an authority,
or by a changed social agreement or custom, without changing
the intrinsic natures of the actual objects in the category.
#$ConventionalClassificationTypes
include categories in biological taxonomy, standard
classifications in data dictionaries and thesauri, cultural
taboo classes, military doctrinal classes, and named
calendar intervals.
guid: bee6da31-9c29-11b1-9dad-c379636f7270
direct instance of: #$VariableOrderCollection
#$CollectionType
direct specialization of:
#$Collection
direct generalization of:
#$UnitOfMeasureTypeByTypeMeasured
#$UnitOfMeasureTypeBySystem #$OrganismClassificationType
#$ConventionallyClassifiedDisjointTimeIntervalType #$TimeOfDayType
#$PersonTypeByCulture
#$FoodGroup
#$GarmentTypeByRegionOfBodyCovered
#$ClassificationSystem conventional
classification systems
A specialization of #$AbstractInformationalThing.
Each instance of #$ClassificationSystem
is an agreed-upon or conventional classification system
consisting of several #$ConventionalClassificationTypes
(q.v.). In such a system, a change or reclassification is
possible by a decision of an authority, or by a changed
social agreement, without changing the intrinsic natures of
the actual objects in the classificatory categories. #$ClassificationSystems
include biological taxonomies, standard classifications,
data dictionaries, thesauri, cultural taboo systems,
military doctrinal systems, and calendar systems.
guid: c0d808c9-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$AbstractInformationalThing #$Artifact-Intangible
direct generalization of:
#$KnowledgeBase
#$IDDocument identification cards
A specialization of #$OfficialDocument.
Each instance of this collection is an officially sanctioned
credential for identifying some person or physical object.
Important subcollections of #$IDDocument include
#$Passport,
#$DriversLicense, #$PersonalCheck. Other examples include
student ID cards, dog tags (worn by military personnel), dog
tags (worn by dogs), authentication certificates for an #$ArtObject or an antique.
guid: bd58903e-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
direct specialization of:
#$OfficialDocument
direct generalization of:
#$StockCertificate
#$BankDebitCard
#$Passport #$CreditCard
#$Check-TenderObject
#$BankDebitCard bank
debit cards
A specialization of #$Card and #$TenderObject.
Each instance of #$BankDebitCard
is a plastic card that enables the holder to access the
#$BankAccount with which the card is associated. It is
typically used to withdraw funds from the account. See also
#$CreditCard.
guid: c0fd4920-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
#$MoneyTenderType
direct specialization of:
#$FreeSheet #$Card #$TenderObject #$IDDocument
#$Passport passports
A specialization of #$LegalDocument and #$IDDocument. Each
instance of #$Passport is a
document issued to a person by the government of a country
of which s/he is a citizen, in order to identify that person
as a citizen of that country while s/he is travelling
outside of its borders. It can also be used for ID purposes
back home. #$Passports typically
expire after a set period of time and require renewal.
Countries generally allow only one valid passport per citizen.
guid: c10afd58-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
direct specialization of:
#$LegalDocument #$IDDocument
#$CreditCard credit cards
A specialization of both #$Card and #$TenderObject.
Each instance of #$CreditCard is
a piece of plastic that enables authorized users to spend
the card-issuing company's money, drawn as a (usually
unsecured) loan through an associated instance of
#$CreditCardAccount (q.v.) under a pre-arranged credit
agreement. The credit card company credits the vendor of the
purchased goods or services and bills the card user (see #$Bill-PaymentRequest),
usually with interest. See also #$creditor, #$owesDebts.
guid: bd58ceea-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
#$MoneyTenderType
direct specialization of:
#$FinancialAccountTenderObject #$FreeSheet #$Card #$IDDocument
#$StockCertificate stock certificates
A specialization of #$OfficialDocument
and #$CertificateDocument. Each instance of #$StockCertificate
is a document issued by a corporation (see #$Business) to
one of its shareholders, certifying the shareholder's
ownership of some number of shares of #$Stock (q.v.) in
that corporation. See also #$shareholders.
guid: c0fd4a24-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
direct specialization of:
#$IDDocument
#$OfficialDocument official documents
A specialization of #$HardcopyInformationBearingObject.
Each instance of #$OfficialDocument
is a document that can be used as the basis, proof, or
support of some fact (such as a person's nationality,
marital status, credit, or qualifications; or the ownership
or transfer of property, etc.). #$OfficialDocuments
are typically generated, issued, and/or certified by
relevant institutions (as with #$Passports or #$StockCertificates),
but they also include unique personal documents (such as
wills) which meet certain standards to be accepted in
support of facts. Instances of #$OfficialDocument
include: #$BirthCertificates, #$TaxReturns, insurance
policies, #$PostageStamps, receipts, #$PackingSlips and
student ID cards. A notable specialization of this
collection is #$LegalDocument. See also #$OfficialDocumentType.
guid: bd58971b-9c29-11b1-9dad-c379636f7270
direct instance of: #$TextualMaterialTypeByFunction
direct specialization of:
#$PortableObject #$HardcopyInformationBearingObject #$TextualMaterial
direct generalization of:
#$DrugPrescription
#$IDDocument
#$LegalDocument
#$PublishedMaterial publications (products)
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A specialization of #$InformationStore. Each
instance of #$PublishedMaterial
is either a conceptual work (an instance of
#$ConceptualWork) with instantiations which have been
produced for distribution, or an information-bearing thing
(an instance of #$InformationBearingThing)
which has been produced for distribution. Note that
published here does not mean printed and physically
distributed , since intangible information-bearing things
can be published using the #$WorldWideWeb-Concrete, or
broadcast on the airwaves. Notable specializations of #$PublishedMaterial
include #$Book-CW,
#$RecordedVideoProduct,
and #$RecordedSoundProduct.
guid: bd58c1bd-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of: #$Product #$InformationStore #$Artifact-NonAgentive
direct generalization of:
#$RecordedVideoProduct
#$RecordedSoundProduct
#$BookGeneric-CW
#$NonPublishedText unpublished texts
A specialization of #$TextualMaterial,
and thus of #$InformationBearingObject
(IBO). Each instance of this collection is (a physical copy
of) a text that has not yet been published. It may have been
rejected for publication (e.g. a rejected book manuscript)
or it may not be intended for publication (e.g. a memo or
personal letter). It is, of course, disjoint with #$PublishedMaterial.
guid: bd58c599-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ExistingObjectType
direct specialization of:
#$HardcopyInformationBearingObject #$TextualMaterial
#$RecordedVideoProduct recorded
video products
#$RecordedVideoProduct
is a specialization of #$PublishedMaterial,
#$VideoRecordedObject, and #$PartiallyTangibleProduct. Each
instance of #$RecordedVideoProduct
is a video recording which is one of a class of similar
recordings with the same information content.
guid: bd58e771-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingObjectType
direct specialization of:
#$PublishedMaterial #$MediaProduct #$PartiallyTangibleProduct
#$RecordedSoundProduct sound recordings
**COMMENT NOT REVIEWED**
#$RecordedSoundProduct
is a specialization of #$AudioRecordedObject,
#$PartiallyTangibleProduct and #$PublishedMaterial.
Each instance of #$RecordedSoundProduct
is (a particular copy of) a sound recording which is
mass-produced -- i.e. it is one of a class of similar
recordings with the same information content.
guid: bd590495-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$ExistingObjectType
direct specialization of:
#$PublishedMaterial
#$Credential credentials
A specialization of #$PropositionalInformationThing.
Each instance of #$Credential is
specific information about one #$SocialBeing
(q.v.), provided by another #$SocialBeing.
The information content of a credential consists of
favorable, enabling, or empowering propositional
declarations. Although each instance of #$Credential is
wholly intangible, instances of #$Credential usually
have some associated #$TextualMaterial
(e.g. a diploma associated with a college degree, a driver's
license). A credential may certify that the holder (i.e. the
subject of the credential) has a particular skill (e.g.
legal bar certification or the ability to drive); has
completed certain training (e.g. GED schooling or satisfying
PhD requirements); is allowed to do a certain thing (e.g. a
travel visa or permission slip); and so on. See also the
predicate #$issuesCredential.
guid: bd58b0a1-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$TemporalThing #$PropositionalInformationThing
direct generalization of:
#$EducationalDegree
#$Visa-Permit
#$License-LegalAgreement licenses
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of intangible pieces of information; a
subset of #$Permission. Each element of #$License-LegalAgreement
is a credential issued by a granting authority and recorded
in some tangible document (see #$License-IBO), which
authorizes the agent to whom it is issued to perform actions
of a certain kind. Sample subsets of #$License-LegalAgreement
include: #$TrainEngineerLicense, #$DriversLicense, #$PestControlLicense.
guid: bd58aede-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$Credential #$Permission #$AuthorizedAgreement #$LegalAgreement
#$Accreditation accreditation
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of abstract (intangible) objects
consisting of information; a subset of #$Credential. Each
element of #$Accreditation
is a credential, issued to an organization by the
appropriate authority, that declares the issuer's approval
of the quality of the recipient's activities. For example,
accreditation of an educational organization to offer a kind
of degree or training; or accreditation of a hospital to
offer medical services.
guid: c10aff30-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$Credential
#$Recommendation recommendation
**COMMENT NOT REVIEWED**
**GAFs NOT REVIEWED**
A collection of abstract (intangible) objects which
consist of information; a subset of #$Credential. Each
element of #$Recommendation
consists of a statement by some agent about the qualities of
another agent, product, program, or activity. Examples: a
letter of recommendation for graduate school; a reference
letter for a jobseeker; or a product endorsement.
guid: bd58da09-9c29-11b1-9dad-c379636f7270
direct instance of:
#$ObjectType
direct specialization of:
#$Credential
#$EducationalDegree degrees
A specialization of #$Credential. Each
instance of #$EducationalDegree
is a credential conferred by some instance of #$EducationalOrganization
on a student who has successfully completed a prescribed
course of study there.